Tired of all the drama your guild produces, late raid times, rude guild mates who have friends in high places so they won't get kicked? Have you been playing around with the idea of branching off from your guild in favor of starting your own? I hear you. I've been there before as well and was completely overwhelmed by the result.  To quote a guild mate: "I run guilds like I sex women: really badly and when it's all over I apologize and cry a lil bit."-Unheilig

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a Rafflecopter giveaway full_tofix_deathwing_world_of_warcraft_cataclysm_fanart_2953x1640_wallpaper_Wallpaper_2560x1600_www.wall321.comThis story takes place in Cataclysm, World of Warcraft's third expansion. At this point, I had been a nomad of sorts ever since my former guilds had disbanded. My story was not too uncommon either. Many players found that Cataclysm had it's share of problems and found the game to no longer be enjoyable. Whether it came out too soon, made the game far too easy with Looking for Raid where players no longer had to work hard to get into a raid, rather they simply joined a queue and was thrown into the raid with various other players. This and various other changes had altered the game in a way that made it undesirable for those of us who knew how WoW used to be. Nevertheless, I played on. With my original character who was a Holy Paladin I leveled to max and desperately searched for a new guild, filled with active players who'd fill the community void I had for so long. In my search I actually came across an old high school buddy of mine who also played by the name of Paperwaster. At the time he was going through a rough break up and through the bond that is gaming, we grew closer.

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